CS2 plagued by cheating already
by Staff Writer in
eSports Betting News

Counter-Strike 2, the highly anticipated sequel to CS:GO, encountered server struggles on its launch day.

After its release, millions of gamers faced difficulties accessing matchmaking lobbies.

The root of the problem appears to be server capacity, with CS2 grappling to accommodate the surging player base on its opening day.

Valve is well aware of these server issues and is actively working on a solution, which includes the addition of more servers in regions facing the most challenges.

The game’s developers are also urging the community for patience during this time.

On its opening day, CS2 managed to surpass an impressive 1.4 million concurrent players, coming within 400,000 of its peak five months ago, according to SteamDB.

If the servers are already overcrowded, the situation may worsen over time.

Since its full release, CS2 players have reported increasingly lengthy queue times, some even enduring hours of waiting without a game starting.

These concerns prompted Valve to expand server capacity in various regions.

However, server issues are not the only concern troubling the community.

Fans have expressed worries about the lack of content, particularly the absence of features that were present in CS:GO.

Elements like Danger Zone, achievements, Wingman mode, and workshop maps have yet to be added alongside the Source 2 update, leading many players to request more from Valve.

Additionally, players have reported encountering cheaters in their games, with prominent community members supporting these claims.

This issue plagued CS:GO for a significant portion of its existence, and players had hoped that CS2’s new VAC-live system from Valve would address the cheating problem.

It appears that Valve has substantial work ahead to address the early challenges faced by CS2 and its server infrastructure.

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